LIANG Guowei
Address:
Room 425, Building G, HIT Campus (518055)
Email:
liangguowei1952@sina.com
Phone:
0755-86204201
PERSONAL PROFILE
 
RESEARCH INTEREST
 
Digital Media Product Design and Theories
EDUCATION  
1987-1990
Master of Theatre and Literature, The Central Academy of Drama
1978-1981
College Diploma in Theatre and Literature, Art School of Heilongjiang Province
RESEARCH & WORK EXPERIENCE  
2013-present
Professor, Center of Innovative Industrial Design, HITSZ
2005-2012
Director/Professor, Department of Media Technology and Arts , HIT
1998-2005
Director/Professor, Department of Communication, School of Humanities and Social Sciences, HIT Director/Professor
1991-1998
Deputy chief editor/Editor in chief, Culture Guides , Department of Culture for Heilongjiang Province
PROFESSIONAL QUALIFICATION & ACADEMIC SERVICE
 
2005-present
Academic leader/ Founder, Master program for HIT Design discipline
2009-2013
Committee member, Drama, Film and Television, Radio Teaching Steering Committee of MOE
2010-present
Vice Chairman, Film association of Heilongjiang province
Member, China Dramatists Association
2008-present
Editorial Board Member, Art Film, China Film Association
2005-present
Standing Director , Chinese Universities Film and Television Education Research Association
2010-present
Researcher, The Film and Television Research Base of Beijing
2006-present
Member of Discipline Group, Degree Committee of Heilongjiang Province
2013-present
Committee member, Culture and Art Expert Committee of Heilongjiang Province
2008-present
Evaluation expert, Philosophy and Social Science Foundation of Heilongjiang Province
2011-present
Evaluation expert, Support Program of Ministry of National Science and Technology
1991-present
National grade scenarist
RESEARCH PROJECTS
2012-2014
National philosophy and social science fund project, general project, Strategy and empirical research of spread traditional Chinese culture by using the network game platform (leader) 【12BXW037】
2012-2014
National philosophy and social science fund project, general project, The research on basic theory of literature and art from the perspective of phenomenology of Technology (12BZW017)(First participants)
2012-2014
2012 The national Ministry of science and technology support program The new media industry cluster service platform based on Cloud Computing (Ranked third) 【2012BAH28F05】Fund quota: 5.44Million
2011-2012
Philosophy and social science fund project of Heilongjiang Province, Research of Virtual reality interactive communication based on the "triple play" technology platform (leader) 【11D084】
2010-2013
2010 Ministry of Education, Humanities and Social Sciences Planning Fund, as the image and imitation - Comparison of Chinese and Western artistic expression and contemporary paradigm Construction (First participants)
2010/06-2011/12
2010 Philosophy and Social Sciences in Heilongjiang Province, a major consulting project decision-making, Heilongjiang radio and television networks, telecommunications networks, the Internet triple play Development Strategies Grant No. :10-A0012 (leader)
2009-2011
2009 Ministry of Culture, Arts and Cultural Research Project, Network entertainment products: the traditional art form in the reconstruction of network media Grant No.: 09DA02 (leader)
2010/01-2010/03
Virtual Expo museum experience Heilongjiang, Heilongjiang Trade Office, Contract Number: MH20100004 (leader)
2008-2009
Philosophy and Social Sciences in Heilongjiang Province, 2008 Planning Fund, Technology in the evolution of digital television programs and the dissemination of communication shape change Grant No.: 08D066 (leader)
2008-2009
2008 Arts and Sciences in Heilongjiang Province Key Project Planning Fund projects, Virtual art: traditional art media in the network reconstruction Grant No.: Arts Division Provincial Legislative word 【2008】 21 (leader)
2006/07-2006/09
2006 "Heilongjiang Morning News" project, "Design of mobile media forms" 1.5 million contract number: MH20090055 the project in progress (leader)
2005-2006
Social Science Fund of Heilongjiang Province in 2005, History and cultural forms: as a media system of virtual reality technology Grant No.: 05b0063 (leader)
2005-2006
The year 2005 the Ministry of Culture and Technology Fund, Digital cinema media forms Grant No. 05-59 (leader)
2005-2006
School of Arts Innovation Fund in 2005, Digital Television: the morphological changes of the media in the evolution of technology Grant No. 050201 (leader)
2005/01-2005/03
Digital film, 24 hours of a scientist, post-production and special effects Central Television May 1, 2005 broadcast (leader)
2004/9
September 2004, Harbin TV entertainment channel packaging (leader)
2003-2004
Ministry of Culture Year 2003 projects, The film theory and production of special effects Grant No. 03-17 (leader)
2002-2004
HIT 2002 National, The Creation of Natural Science Funds Digital Technology and Film Style Aesthetics, Grant No.AHQQ18000086 (leader)
2011-2013
Education scientific planning project of Heilongjiang Province: Research of Film Arts Education based on game experience view, No.: GBB1211022 (leader)
2010-2012
Twelfth Five-Year Plan textbooks of HIT: Introduction to digital film art (leader)
RESEARCH ACHIEVEMENT & AWARDS
1991
Wasteland, hometown, Drama, Second prize of Literature and Art Award of Heilongjiang government, 1991
1992
Desire journey, Drama, Second prize of literature and Art Award of Heilongjiang government, 1992
First prize of new performance of Ministry of culture, First prize of Zhong shan cup of Chinese Drama Association
1993
There is a world outside, Drama, 1993 First prize of Ministry of Culture
1994
Evil of Revival, Film 1994 First prize of Changying XiaoBaiHua
2000-2001
Mao Zedong and Snow, Film, 2000 Special award for China Changchun Film Festival Jury/2001 China Film Huabiao Award (National Award) for Outstanding Feature Film / 2001 China Propaganda Department Five-one Project Prize (National Award) for Outstanding Feature Film Award
2004
Li Tsung-jen back, Screenplay, 2004 Xia Yan Film Literature Script Award (National Award) Third Prize
2004-2005
Film: Looking for the lost of presence communication, Thesis, 2004 Heilongjiang Universities by the Humanities and Social Sciences Award for Outstanding Achievements Second Prize, 2005 Heilongjiang Province for the Fine Art Project Award Second Prize
2007-2008
Seamless clips and human subconscious psychology externalization, Thesis, 2007 Awarded Excellent Prize of Heilongjiang Art Research / 2008 Heilongjiang University Humanities and Social Science Research Excellent Prize First prize, No.2008-041-01
2008
The time of consciousness showing in the of television medium, Thesis, 2008 Heilongjiang University Humanities and Social Science Research Outstanding Achievements Third Prize, No.2008-343-01
2010
Monograph: The Exchange of Videos Across Time and Space: The Medium Morphology of Digital Film, 2010 Heilongjiang University Humanities and Social Science Research Outstanding Achievements First Prize, Certificate No. 2010-041-01
2010
Monograph: The Medium Morphology of Digital Television, 2010 Outstanding Achievements in Heilongjiang Art Scientific Research First Prize
2010
Thesis: The Immersive Interactive Art Space Created by Radio, Film and Television with Virtual Reality Technology, China's Higher Education Professional Committee of the Film and Television Institute by 2010 Chinese Film and Television Education Scholarship (Thesis Class) for Excellence Award
2010
Thesis: The Immersive Interactive Art Space Created by Virtual Reality Technology, 2010 Heilongjiang Literary Theory Work Conference Second Prize
PATENT
   
PAPER & BOOK PUBLICATIONS
Monograph:
1. The Medium Morphology of Digital Television, Chinese Film Press, 2008

2. The Exchange of Videos Across Time and Space: The Medium Morphology of Digital
Film, The Commercial Press, 2007

3. Video Technology: The Overall Characterization of Human Life, Heilongjiang People's
Publishing House, 2005

4. Foam of Humanity, The Northern Literature and Art Press, 2001

Paper:
1.Body Performance of Traditional Chinese Opera Which Integrates Liand Qi and Self - Cultivation Conception and its Interaction Transmission Means:.Also on Contemporary Transmission of Traditional Chinese Culture and Art
Hundred Schools in Arts 2016 No.1(CSSCI)

2.Study the Peking opera spread based on space technology of network game
cultural heritage 2015 No.2(CSSCI)

3. Vaguely revealed between body sensor technology and network media symbol space(Ranked 1)Hundred Schools in Arts 2013 No.4 (CSSCI)

4. Subversion and reconstruction: Discussion of the virtual camera and system of intelligent vision technology and user perception construction(Ranked 1)The Journal of Beijing Film Academy 2012 No.6(CSSCI)

5. Critics: Qin Huaijing, A sad song of culture to the world (Independent)Film Art 2012 No.2(CSSCI)

6. Structure and aesthetic experience in the three-dimensional fluid space website(Ranked 1)Hundred Schools in Arts 2011 No.5 (CSSCI expanded version)

7. Digital display of dynamic helical structure and energy of life in web design (Ranked 1)Artistic circles June fifth album in 2011 Phoenix publishing media group, Jiangsu Fine Arts Publishing House

8. Critics: 128 minutes, Let the life free and easy for a while, review film“Let The Bullets Fly”(Independent)Film Art 2010 No.4(CSSCI)

9. Heilongjiang three net fusions development strategy research(Ranked 2)Social Science Journal of Harbin Industrial of Technology 2010 No.6(Core)

10. The Immersive Interactive Art Space Created by Virtual Reality Technology(Ranked 1)Academic Exchange 2010 No.12(CSSCI expanded version)

11. Book review: wilderness: Chinese culture of poetic spirit regeneration land(Independent)Northern literature 2010 No.11

12. The tele-immersive interactive art space creates by film, radio, television and network technology (Conference proceedings )Chinese higher education institute film professional committee by 2010 best paper award

13. Tactile interaction technology and 3d web site energy space form(Ranked 1)Hundred Schools in Arts 2010 No.5(CSSCI expanded version)

14. Critics: One song watchman homes Lamentations-review film “Tangshan earthquake"(Independent)Film Art No.4 2010(CSSCI)

15. Digital home theater: computer and network technology for the reconstruction of the audience body space(Ranked 1) The Journal of Beijing Film Academy 2010 No.3(CSSCI)

16. ZHANG Da-yong, LIANG Guo-wei. Heterogeneous individuals’ behavioral biases model and numerical simulation. Journal of Harbin Institute of Technology,2010,(4). (EI)

17. Humans poetical thought which contains in the network anime emoticons symbol (Ranked 1)Press Circles N0.5 2009(CSSCI expanded version)

18. Critics: black and white film death interpretation - evaluation of “Nanjing!Nanjing!”(Independent) Film Art No.4 2009(CSSCI)

19. Network dynamic characters and emotional unfolding of space(Ranked 1)Literature and Art Criticism 2009 No.5(CSSCI expanded version)

20. Virtual reality: a token body exchange infinite open symbol(Ranked 1)Modern media 2008 No.3(CSSCI)

21. Communication Interpretation of the network refrigerator(Ranked 1)Social Science Journal of Harbin Industrial of Technology 2008 No.1(Core)

22. Virtual face: mathematical and optical mapping "beauty" form(Ranked 1)Modern media 2007 No.5(CSSCI)

23. Virtual body form: harmonious structure of art and science thinking (Ranked 1)
Contemporary film 2007 No.4(CSSCI)

24. Flash animation: searching the internet virtual space life forms of exercise(Ranked 1)Film Art No.4 2007(CSSCI)

25. “Artistic conception” and “Virtual Reality” characterization in spreading communacation activities(Ranked 2)Press Circles N0.3 2007(CSSCI)

26. Consumer pleasure: technology environment service program of TV life(Ranked 1)
Social Science Journal of Harbin Industrial of Technology 2007 No.1(Core)

27. Virtual reality technology in media application and significance (Ranked 1)
Press Circles 2006 No.6 (CSSCI)

28. Looking for the "present" beyond time and space(Ranked 1)
Social Science Journal of Harbin Industrial of Technology 2006 No.6(Core)

29. TV News: Optoelectronic technology to build the public domain(Ranked 1)
Press Circles 2006No.3 (CSSCI)

30. TV advertising technological change and symbols consumer place formation(Ranked 2)Press Circles 2006 No.1 (CSSCI)

31. Seamless clips and human subconscious psychology externalization(Ranked 1)
Film Art 2006 No.2 (CSSCI)

32. The time of consciousness showing in the of television medium(Ranked 1)
Contemporary film 2006 No.1 (CSSCI)

33. Film technology aesthetics of the history and concepts(9000 words,Translation/ranked first)
Social Science Journal of Harbin Industrial of Technology 2006 No.1(Core)

34. Film editing techniques and film space-time structure(Ranked 1)
The Journal of Beijing Film Academy 2005 No.5(CSSCI)

35. Contemporary film theory, the retrospect and prospect (Translation, ranked 2)
Film Art 2005 No.4(CSSCI)

36. Video Technology: The Overall Characterization of Human Life(9000 words)
Studies in Dialectics of Nature 2005 No.8(CSSCI)

37. Totem consciousness and image/media technology
Literature and Art Criticism 2004 No.6(Core)

38. The aesthetic meaning of Movie sound technology’s digitization(Ranked 1)
Contemporary film 2004 No.1 (CSSCI)

39. Digital film performance: restores the body's natural state
Film Art 2003 No.3(CSSCI)

40. Present: movie future morphology
Film Art 2003 No.1(CSSCI)

41. Mathematical thinking structure of figurative world - concerning digital movie art form
Literature and Art Criticism 2002 No.6(Core)

42. Construction of technical characteristics and forms of games - and theory of digital movie fun gameplay(9000 words)
Literature and Art Criticism 2002 No.4(Core)

43. Technology importune: the digestion of cinematography subjectivity(Ranked 1)
Literature and Art Criticism 2002 No.3(Core)

44. Interactive: digital film basic characteristics
The Journal of Beijing Film Academy 2002 No.2(CSSCI)

45. Digital movie's interactivity thinking - a question about the modern technology concepts
Literature and Art Criticism 2002 No.2(Core)

46. Film: Looking for the lost of presence communication——theory of film aesthetics morphology update technology to exploit
Literature and Art Criticism 2002 No.1(Core)

47. Digital technology and film express the beauty of creation (Ranked 1 Author)(12000 words)Social Science Journal of Harbin Industrial of Technology 2001 No.1 (Core)

48. Hovering around the periphery of the mind - thinking about several citizens of movies(10000 words)Literature and Art Criticism 2001 No.1(Core)

49. Zhang Yimou: the loss of sexual performance Artistic Soul (1 0000 words)
Playwright 2001 No.1(Core)

50. The Unspeakable Truth Literature and Art Criticism 1991(Core)

51. Sigh for sadness, my mind flies away Playwright 1990(Core)

52. Reflections on "human science" Drama comment 1990

53. The concept of crisis
The proceedings on Discussion on contemporary drama 1990 (Conference paper)

54. Thinking after the play of Everyone to Nightclub
Chinese drama accepted to Explore aspects of drama 1989

55. Can we go beyond the ancient Greeks
Drama, Journal of central academy of drama 1989
CONFERENCE PAPERS/TALKS
 
TEACHING/SUPERVISING EXPERIENCE
Updated:2016-12